FUNCTION normalise

(* SCHEMA geometry_schema; *)
 FUNCTION normalise (arg : vector_or_direction) : vector_or_direction;
    LOCAL
      ndim   : INTEGER;
      v      : direction;
      result : vector_or_direction;
      vec    : vector;
      mag    : REAL;
    END_LOCAL;
    
    IF NOT EXISTS (arg) THEN
      result := ?;
  (* When function is called with invalid data a NULL result is returned *)
    ELSE
      ndim := arg.dim;
      IF 'GEOMETRY_SCHEMA.VECTOR' IN TYPEOF(arg) THEN
        BEGIN
              v := dummy_gri || direction(arg\vector.orientation.direction_ratios);
          IF arg.magnitude = 0.0 THEN
            RETURN(?);
          ELSE
           vec := dummy_gri || vector (v, 1.0);
          END_IF;
        END;
      ELSE
        v := dummy_gri || direction (arg.direction_ratios);
      END_IF;
      mag := 0.0;
      REPEAT  i := 1 TO ndim;
        mag := mag + v.direction_ratios[i]*v.direction_ratios[i];
      END_REPEAT;
      IF mag > 0.0 THEN
        mag := SQRT(mag);
        REPEAT  i := 1 TO ndim;
          v.direction_ratios[i] := v.direction_ratios[i]/mag;
        END_REPEAT;
        IF 'GEOMETRY_SCHEMA.VECTOR' IN TYPEOF(arg) THEN
          vec.orientation := v;
          result := vec;
        ELSE
          result := v;
        END_IF;
      ELSE
        RETURN(?);
      END_IF;
    END_IF;
    RETURN (result);
 END_FUNCTION;

Referenced By

Defintion normalise is references by the following definitions:
DefinitionType
 axis1_placement ENTITY
 base_axis FUNCTION
 build_2axes FUNCTION
 build_axes FUNCTION
 build_direction_node FUNCTION
 convert_spatial_to_ypr_rotation FUNCTION
 cross_product FUNCTION
 dot_product FUNCTION
 first_proj_axis FUNCTION
 scalar_times_vector FUNCTION
 second_proj_axis FUNCTION
 vector_difference FUNCTION
 vector_sum FUNCTION


[Top Level Definitions] [Exit]

Generated by STEP Tools® EXPRESS to HTML Converter
2012-03-27T17:13:58-04:00